Library Trends - page 9

Augmented reality in education has become more a trend thanks to Pokémon Go

Augmented reality is not a new technique; it has been used in Google Glass and Microsoft Holograms many years ago. But unfortunately Google Glass was no success, maybe because there were no gamification elements included. Augmented reality has many possibilities and can be used in education in different ways such as in flight academy, industrial..

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A Day in the Life of a (Serious) Researcher

“How would you design a research library to respond to the preferences and needs of today’s researchers?” were the librarians of Cornell University asking, in their quest to envision the future Research Library. To answer to this question, the librarians had to hear from researchers themselves. They realised they had to accept the evidence and understand..

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